Sunday, 25 January 2026

De Bello Gallico

As indicated in previous posts, I'm currently working on a solo campaign for Caesar;s war in Gaul that will generate battles that can be played on my limited playing area.

For rules, it will probably be DBA3 Big Battle as the armies are likely to exceed normal DBA 12 elements. I have therefore spent some time working out how to convert the game to a DBA campaign, principally working out army sizes.

The game is Decision Games Caesar's War. The conquest of Gaul 58-52 BC a sort of mini game; reviews of the game are mixed some critical, predominately of the victory conditions which can skew play. As I'm playing it solo and using it to produce figure games I'm not constrained by the limits of the game, but will use it as closely as possible. It is card driven with separate Roman and Celtic / Barbarian decks - these govern movement and reinforcement, capped by the available counters. Movement is point to point.

Here is the map (copyright Decision Games):


The counters represent "Legions", "Warbands", "Garrisons", "Auxila" and "Ships" which represent Legions of 4-6000 + allied LI and baggage, groupings of 20-100,000 tribesmen, Auxila = groups of cavalry (Roman side). Ships only come into play when ports are captured or Britons intervene in Gaul as per cards. The Legions are mostly SP2, with a single SP3 (X Leg) and a couple of SP1 (new recruits), Cavalry are all SP1 as are garrisons. Warbands are from SP2 to SP5, most around SP4 or SP3. Initial set-up is as follows.


I have been playing around with converting SP into DBA elements which produced some huge numbers on the Gallic side. So I went back to the game. I decided the Legions would be 4,5 or 6 elements with a single element of LI (possibly 2), the auxiliary cavalry would be 3-4 elements, ships a single element.

I had been translating the Gaul's SP based on the Romans, but realised they represent much larger numbers so am currently working on 2SP = 12 elements, 3SP = 18, 4SP = 24 elements and 5SP = 36. This feels about right as Caesar starts with 25-26 elements with a maximum of about 71 if all available are produced by cards with the whole Celtic muster at 136. This fits available figures, although I have had to buy a few more Celts and dig out what |I have unpainted.

Scenery wise, main need is fortifications - still unsure about representing Oppidums and sieges may just be resolved abstractedly. Caesar does seem to have used engineering to off-set Gallic numbers, so Baueda have supplied some camp and fort sets and I need to find the Hovels bits I bought cheap. I have bought some Gallic huts and more trees but still need to get or make some fields and possibly more hills.

Figure wise, I have obtained some Museum Miniatures and Essex ships (designed to fit on a DBM base) and lots more Roman command figures. Each legion is approximately 1 element per 1000 legionaries so my available Romans will be split and a command stand added. This works out at around 1:250 figure to men for the Romans and 1,666 to 2,777 for the Celts - I could reduce the 2Sp to 8 elements which would fit the ratio better. 

So with minimal painting some touching-up and a bit of scenery work, this could get going relatively soon. I also have some other ideas for more ancients and WW2 that in theory will allow some actual gaming in return for the painting and modelling.

10 comments:

  1. Well! This is an encouraging first step in the New Year. Looks like games may be afoot in your future!

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    1. Here's hoping Jonathan! I have realised that short of a miracle, I need to "cut my cloth to meet my means" as it were. With limited space, I need to look at either a smaller footprint for units or smaller figures. Sadly I have never been a fan of 6mm / 1:300 or smaller. I can see the attraction and some are very nice, but I have a long standing irrational prejudice. I've played quite a few games, but simply never got on with them and never found the games memorable.
      That said, it may be a necessity for C20th operational games in the immediate future - watch this space!
      One of the keys is the game itself and the footprint. DBA and lots of derivatives fit that criteria.
      One of the many things that puzzle me are when gamers opt for a smaller scale figure and reduce the unit footprint, go on to fill the 6'x4' table from one end to the other with more miniatures!
      Neil

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    2. Neil, I reckon the answer to your puzzle can be summed up by claiming "Wargamer nature" and "more is better."

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    3. You are probably right Jonathan!
      Neil

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  2. Interesting. I'm looking forward to hearing how this plays out.

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    1. Thanks Chris. Not sure when as I have some stuff to finish. I do have some leave coming up in April, so I'd hope to get it done then, if not before.
      Neil

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  3. Neil,

    What a simple and elegant idea! I’ve been ‘converted’ to the concept of fighting campaigns that did not require huge numbers of figures and units, and I like your ideas for converting SPs into unit elements. I look forward to seeing how this project develops.

    All the best,

    Bob

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    1. Thanks Bob. I had the game, but it was filed away. It was only when I dug out the different ancients and found the Celts that I thought about Caesar's campaign and remembered the game. As it's so simple, it works well as a campaign.
      Neil

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    2. There's a C19th colonial game that may be of interest:

      https://boardgamegeek.com/boardgame/286135/khartoum-sudan-1883-to-1885

      Neil

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  4. Good luck with your campaign. I will be following the progress with interest as I am planning to play a campaign with my almost painted Gaul army :-)

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De Bello Gallico

As indicated in previous posts, I'm currently working on a solo campaign for Caesar;s war in Gaul that will generate battles that can be...