Sunday, 26 October 2025

Painting progress and winter doldrums

Lack of blog activity is mainly due to the Black Dog caused by grey winter skies, increasing work frustration and not being able to afford to retire as well as recurring aches and pains....

The last few weekends have slipped by without a lot of progress, only managing to clean up and undercoat some more Spencer Smith cavalry for the Soldier King project. As I indicated, completing Dupanen was something of a milestone on the road of progress. Sadly, it's not the end of the work or painting.

Originally, I had intended to use the GDW game Soldier King as is to create armies. The game works on recruitment points. Each province has a value and so to do some cities. To get the value of the province, you must own all the cities. The four kingdoms each have two provinces with a combined value of 12 points.

My initial army recruitment and painting followed this, so each army would have 12 units. The game pieces which relate to the recruitment are infantry, heavy cavalry and light cavalry. Martin SC attempted a conversion to Volley & Bayonet whereby each playing piece became a "column", roughly a brigade of 4 units plus attached artillery. The problem became that the armies were huge, leading to titanic battles.

I realised my armies were too small but Martin's solution too huge - the thought of endless painting was simply not viable. My solution was to double the 12 unit armies to 24 with 4 artillery pieces which seemed about right and much more manageable. Thus, Bravance and Hrvatska had 12 additional units added and Argozia and Arcadia 24 units from the start. Other states (when this idea was incorporated) had been planned on the original 1 recruitment point = 1 unit. This necessitated a lot of tweaking, which I was never entirely satisfied with.

I also realised that light units whether foot or horse were half the size of infantry or cavalry so attempted to work on a half value for them. Again this was not quite right, so in the end I crunched the numbers to get something workable.

The current system is that it requires 1 resource point from the game to recruit a brigade of heavy cavalry or regiment of infantry and 1/2 a resource point to maintain them. Light troops are 1/2 a resource point to raise and 1/4 to maintain, so need to be raised / maintained in pairs. I had thought about keeping the cost as they were specialists, but this seemed to work better. 

I decided that the four kingdoms and some other states are on a war footing from the start - so all 12 resource points are being used to maintain existing units. The only way to increase is by gaining extra resource points, ether via war or diplomacy.....

It means the Estavian Empire and Electoral states are below full war footing - this I justify as due to neglect and ramshackle institutions. There are plans to paint reinforcements for both, but this will still not bring them to a full war footing. States nearer to the kingdoms, being under greater threat, are at full war footing....

The result for the kingdoms was some quick recalculations and a realisation that Arcadia was in effect stronger than the others...

Hence, Bravance, Hrvatska and Argozia will each receive an extra cavalry brigade. This has meant some ad-hoc uniform planning and extra painting. Flags exist only in my head, much like the uniforms.

This weekend saw new units for Bravance and Hrvatska muster out.


Bravance Emigre Cuirassiers


Hrvatska - working title Royal Carabiniers



6 comments:

  1. I have been there myself recently, and I offer my hopes that the ‘Black Dog’ is soon gone.

    In my case, it’s down to not so suddenly realising that I don’t have the time to proceed with all the wargaming projects I’d like to take forward. I’m doing some serious thinking about the future and rather than plough on regardless with a project I’m not sure that I am going to complete, I’ve turned my attention to some buildings that I made last year and that need painting. They’ll be useful whatever happens, and I’m therefore not sitting idly about.

    All the best,

    Bob

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    1. Thanks Bob. Your ruminations were quite sobering. While younger than you, the thought of time running out has occurred to me too! In my case, I've decided dwelling on it won't increase the time I have left, so prefer to concentrate on the here and now on what I can complete.
      There will come a time for a clear out, but not quite yet.
      Neil

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  2. Cheer up, my friend! Seems the Black Dog Pall falls mainly over the UK. You are still making progress with fine additions to your collection, and any progress is progress. I hope Real Life settles down for you soon. Perhaps getting in a game or even watching a remote game might lift your spirits?

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    1. Thanks Jonathan. Until I can escape work, my free time is limited to weekends and I have no facility to game unless very small (such as DBA) but nothing appeals TBH.
      For personal reasons I won't go into, I will have to continue working for at least another 2.5 to 3 years and in that time, my free time is limited. Short of some sort of windfall or miracle, that's where I am.
      Your observation on the BD and UK is interesting; I put a lot of it down to the weather - we have been having weeks of cold, grey days or rain and very little sunshine.
      Neil

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  3. Nice to see a couple of new units taking shape and a very interesting read on the thought process for your gaming system, really enjoyed it. Hopefully things will improve in the spirits front soon.

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  4. Thanks Donnie. Things are perhaps not as bad as they feel, but it's difficult to keep positive when it feels like work is all there is with little break in between. If I don't make use of my free time, I get very frustrated. It doesn't help that work has been particularly difficult of late.
    Bridging the gap between boardgame and wargame often requires much thought.
    Neil

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Painting progress and winter doldrums

Lack of blog activity is mainly due to the Black Dog caused by grey winter skies, increasing work frustration and not being able to afford t...