Saturday 2 July 2022

Designing uniforms for Imagi-Nations

The Imagi-Nation gamer by definition, has a wider choice of uniforms in which to bedeck his armies of toy soldiers. There is also no right or wrong. You will not find the critic often found scrutinizing historical games who triumphantly announces that your facing colour is the wrong shade of puce, or that in that year the unit in question wore white, not sky blue and THAT shade of sky blue is far too light.......

Instead it is more a question of choice.....

The two extremes are to simply use whatever you wish or to emulate historical practice. The former can involve colour combinations rarely or never seen in the real world, the latter armies which are little more than copies of real ones (perhaps with more latitude in facing colours or a mix of units from different armies). Each has a pedigree among Imagi-Nations.

The reality is that sadly, there are only so many colours and colour combinations that it's unlikely your choice has not been made before you. I'd urge the neophyte to embrace this and not be afraid to mix and match and steal ideas wherever you find them! When it comes to the colours, your choice is really whether you stick with what was possible with the dyes then available, or simply indulge your imagination and be damned! Colours like a true purple were expensive and difficult to produce, but remember they are just toy soldiers and your toys at that.......if you cannot indulge yourself in an Imagi-Nation, then when can you?

When it came to making choices for my Soldier King armies, I had two defining themes; the first was a dominant colour from the boardgame; the second a desire to avoid historical clones as much as possible. Before I even started I gave this some thought and scribbled down some ideas and drew crude uniform sketches. My earliest such piece of paper has the basic line infantry uniforms for Bravance, Arcadia and Estavia....

Bravance

In the game, blue with a white fleur-de-lis. This conjured a French influenced German state such as Bavaria, with hints of Burgundy and Brabant. I was drawn to Funken's Lace Wars and pictures of Prussian Freikorps, hence the "double blue" uniforms. Artillery were copies of Bavarian uniform. Other units had blue somewhere, with white and red as dominant colours. The flag was an early design with something very like Quebec and white with a light blue cross and large central fleur-de-lis in white for west and east Bravance respectively. At the point of completion, the cross became incised with a "V" at each end to make it more "germanic".

Arcadia

Yellow with a black lion. Dutch and especially Danish influences. Discovering (thanks to Neil Cogswell) that the Wurtemburg army of 1752 was uniformed in yellow clinched the choice of colours, influenced greatly by the Neuchatel Swiss of the Napoleonic period and Danish early C18th to include red and white. Playing the game had resulted in an experimental army of Guard cavalry and veteran line infantry. It was a natural progression to reversing the colours for the guard units. Some Prussian influences ( "black" hussars and jagers) included the flag design. The predominantly black and white was to tone down the otherwise bright colours.

Estavia

Imperial themes naturally suggested Austria coupled with the greater range of facings seen in the Saxon army and it was white uniforms with the "rainbow" approach to facing colours. I ended up with groups: red, crimson, pink and orange; dark, mid and light green and yellow; light, mid and dark blue and purple. Cavalry were Saxon/Prussian cuirassiers in buff and crimson with red and green chevauxleger. Somehow white and light buff faced yellow have crept in there. The guards foot and horse are combinations or red, crimson and purple. Early Spanish wearing purple faced red may have influenced me, as well as references to "The Crimson Throne" of Estavia.

Hrvatska (obviously derived from Croatia) are red with a white eagle and carry hints of Poland (the eagle is very Polish). This meant red uniforms but I wanted something that wasn't British. During the C18th Poland belonged mostly to Saxony ( the elector was also king of Poland). Early Saxon uniforms were red......add in Hanovarians with buff small clothes and multi-coloured facings (there are some colours which work best with red). White and red were other themes or brown and red for militia and pandours. In the game lots of light cavalry are useful due to location, so lancers finishef the army. Artillery, Saxon clones (guns are in the main heraldic colour so red here) in green faced red.

Argozia

Green with black eagle. Gave me more trouble than Hrvatska. I wanted to avoid a Russian clone, so green and red were the obvious combination to avoid. I struggled to find influences. The Kingdom of Italy became one, merged with Russian and Charles Grant's VFS to produce a three regiment guard in light green faced red with white small clothes. An early doodle had produced a guard cavalry in white faced turquoise. The rest were copies of other Imagi-Nation units: double green and dark green faced yellow. The artillery were the first diversion from real uniforms, white faced light green. Flags were influenced by Austro-Hungarian (green, white and yellow).

Hrvatska and Argozia have so far been the ones to present me with the most challenges. Even the smaller states have not been as difficult as it has just been a case of choosing one or two colours. Most are in blue with white, pink, orange or yellow as a secondary colour. There is one in black (based on a Prussian Freikorps), one in pink and another with hints of Saxe's Legion.

8 comments:

  1. Thanks for running through the thoughts behind your uniform colours. Very interesting. Good idea using the Friekorps as a source of inspiration. I like that combination of dark blue coats and light blue breeches.

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  2. You're welcome. It was Funcken and the picture of a FK in a Hungarian looking uniform that probably influenced me. It's a nice combination with the red turnbacks on the coat tails.
    Neil

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  3. Neil -
    I am reminded of my first essays into 18th Century Imagi-Nations, using Airfix figures. I had it in mind that one side would have blue coats, with assorted differencing (the Ewige-Blumenkraft regiment being the first such unit created). The enemy were to have a green and red theme: green coats and red nether garments.

    Unfortunately, I had a wrongish red and a totally wrong green, and the thing looked horrible. So I settled upon white. Years later I discovered that the green/red scheme pretty much described the Russians. As I had acquired a batch of ESCI and similar Napoleonic Prussians and 18th century stuff, they became the Grand Duchy of M'yasma.

    Although I modelled and painted my main armies along historical lines, I don't believe they are 'clones' exactly, though they might be used for historical actions if I so choose. I set a lot of store by flexibility.

    Incidentally, the M'yasma and Altmark-Uberheim armies were used to supply soldiery for my 'Vales of Lyndhurst' series of posts beginning in October 2018, in particular, the Battle of Aldbury.
    Cheers,
    Ion

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  4. Ion,
    I understand the desire for flexibility and some people factor in the resale value (historical paint jobs sell better than imaginary ones). My view is if you are going the imaginary route go all in, otherwise you may as well stick to a historical army. The benefits of an imaginary one is you can do as you wish....
    The reality is of course what you think is an imaginary scheme has already been used by a historical unit....so now I use historical uniforms of the minor states as an inspiration, changing bits here and there where it looks better but without having to worry about 100% accuracy.
    Neil

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  5. Excellent stuff, you have thought these through with impressive thoroughness, good to have some logic and period authenticity. I suppose my intro to Imagi-nations was Charles Grant - who was of the school of 'real units in an imginary army', I think ( so he had the Arquebusiers du Grassin in his 'Lorraine' army, if I remember ). Then later Henry Hyde went for the full monty - everything fictional, to his designs. I think I like to add some fictional elements to my 'real unit' 7YW armies, such as the made-up commander's names, and the setting. In WW2 I seem to have invented the 'West Suffolks' regiment too..

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  6. David,
    Charles Grant senior seems to have invented entirely fictional units and names with uniforms lifted from several different nations (there's a yellow faced red from a Danish uniform for example) for the VFS - the unifying theme is the eagle that appears on the different style flags. CG Jnr is a francophile by his own admission, so Lorraine is basically a French army with a wider range of facing colours.
    Brigadier Peter Young had a mixture of entirely fictional units (Erbprince) and transplanted historical ones.
    If you don't own it, the Wargame Companion is worth getting for the background history (published by Caliver?).
    My own efforts are perhaps more "evolutionary" than I make it sound. The idea was to create armies for the game so I had some colours and heraldry . Each army started with 12 units and 2 guns before I realised that was too small and so doubled the size. This meant adding either troops in the same uniform or designing new ones. I just let the ideas come and scibbled down any that had merit. For example, Bravance added a large Freikorps from a drawing of a fur bearskin grenadier in blue faced red with red Hungarian trousers. Dragoons, light infantry and lancers evolved from this with the same uniform colours but mirletons for lancers and LI.
    Your West Suffolk regt fits what I'd call "factional" units; based around real events but using invented antagonists . If it's good enough for Bernard Cornwall.....
    Neil

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  7. Hi Neil, I really enjoyed reading your thoughts on uniform design and colour selection for your armies. Certainly it is going me food for thought as I recondition the last of the previously painted Airfix figures, and start thinking about force design and painting figures from scratch.

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  8. Thanks Brian.
    I've found doing very simple stylised sketches for the uniforms helps get the colour combinations that work best.
    Some I have a clear idea in my head of how I want them to look, while others require some trial and error to get the right look.
    Neil

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New (old) *secret* project...

To elaborate on the somewhat confusing title......I have been busy with a *new* project; that is an *old* project but with a new twist.........